1

1
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141167531700121101 |
Combat log ID: | 813986496905216 |
FQN: | abl. |
Star Wars name: | 1 |
Other languages: | 1 1 |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
1
Slot: Buff Duration: passive On death: Effect persists Tick rate: 5s # occurrences: 0 Global ID: 16141066436693150540 FQN: abl. companion. tools. slowing_ darts_ pack. 1/0/1 - 1
- When effect ticks
Override target to:
- Enemies List
Only when the following conditions are met:
- <
- Is Enemy Number
- Negated = (bool) false
- Actor = (int) 2
- Number = (int) 1
- If CASTER does not have any effect with the tag tag.abl.companion.item_ability_cooldown
- If CASTER is in combat
- Is Enemy Number
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectsleep_dart. cast_instant - Add effect #2 to TARGET from CASTER
- Custom cc_tools_cooldown
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 15182667272745534761
- Param 2 = (int) 16141003361710880717
- [5s]
1
Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If toughness of TARGET is < Elite
- Can only be called by other effects
Global ID: 16141067536204777873 FQN: abl. companion. tools. slowing_ darts_ pack. 1/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectsleep_dart. target_loop