Molten Shot
Molten Shot
Reduces armor by 5% for 20 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140905193860158834 |
Combat log ID: | 800676393254912 |
FQN: | abl. |
Star Wars name: | Molten Shot |
Other languages: | Schmelzschuss Tir en fusion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140901884606193199 FQN: abl. world_ design. flashpoint. firebat. molten_ shot/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. flashpoint. firebat. molten_shot - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [10s]
Molten ShotSlot: Debuff Duration: 10s On death: Effect is removed # occurrences: 2 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 2
Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140902984117820882 FQN: abl. world_ design. flashpoint. firebat. molten_ shot/0/2 - Set Duration