1. Abilities
  2. operation
  3. deepstation
  4. boss
  5. lady_dominique
  6. lady_dominique
  7. disturbance_mark

[disturbance_mark]

pt_pass_energy_burn

[disturbance_mark]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
pt_pass_energy_burn
[disturbance_mark]
2
pt_pass_energy_burn
[disturbance_mark]
3
pt_pass_energy_burnDisquiet – You have been targeted for Disturbance. On expiration, you will leave a large damaging area at your location.
4
pt_pass_energy_burn
[disturbance_mark]
5
8
pt_pass_energy_burn
[disturbance_mark]
  • [0s] [not displayed]
    pt_pass_energy_burnEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​concussive_blast_marked_target_delay or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​convussive_blast_marked_target_ready or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_recent or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_delay or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_ready
        AND
        • Is Discipline
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​concussive_blast_marked_target_delay or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​convussive_blast_marked_target_ready or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_recent or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_delay or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_ready
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_delay or tag.​abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​disturbance_marked_target_ready
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [60s]
    pt_pass_energy_burnEffect #2

  • [8s]
    pt_pass_energy_burnDisquiet
    You have been targeted for Disturbance. On expiration, you will leave a large damaging area at your location.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.disturbance.mark_delay, dependent on calling effect
  • 2
    • When effect ticks the 6th time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • Just before NPC with this effect dies

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER
  • [hidden] [does not expire]
    pt_pass_energy_burnEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.disturbance.mark_active, dependent on calling effect
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.disturbance_ready_targets_exist
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [does not expire]
    pt_pass_energy_burn[disturbance_mark]