Energized Shot
Energized Shot
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.2 |
Global ID: | 16141025196335775574 |
Combat log ID: | 4599652275978240 |
FQN: | abl. |
Star Wars name: | Energized Shot |
Other languages: | Aufgeladener Schuss Tir d'énergie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141028284853146770 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. ranged_ attack/26/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = None
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If CASTER is positioned ≤ 10m to melee distance of TARGET
- If TARGET is alive
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. ranged_attack. untanked_explosion - Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. ranged_ attack Conditions: - Can only be called by other effects
Global ID: 16141029384364775135 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. ranged_ attack/26/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. ranged_attack. instant - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) true
- Flurry Blows Min = (int) 3
- Flurry Blows Max = (int) 3
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER
- [30s]
Desublimating Shadows
Accruing a mass of shadows...Slot: Debuff Duration: 30s On death: Effect is removed Initial stacks: 1 Max stacks: 8 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141030483876399464 Combat log ID: 4599652275978498 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. ranged_ attack/26/3 - Set Duration
- 1
- When stacks of this effect increase to 8 stacks, not more than every 1s
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- [5s]
Shadow Mass
Accumulated Shadows explode after a delay, dealing damage to self and nearby alliesSlot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.operation. deepstation. boss. lady_ dominique. lady_ dominique. shadow_ mass abl. utility. is_ not_ reflectable Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141022787295010061 Combat log ID: 4599652275978502 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. ranged_ attack/26/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. ranged_attack. shadow_mass_warning
- 2
- When effect expires
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. ranged_attack. shadow_explosion
- 3
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.2
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ not_ reflectable Conditions: - Can only be called by other effects
Global ID: 16141023886806638430 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. ranged_ attack/26/5 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0