1. Abilities
  2. world_design
  3. utility
  4. potshots
  5. potshots_ranged_commander

[potshots_ranged_commander]

stimpack

[potshots_ranged_commander]

This ability will make the caster fire at the target every 5 seconds. Has animation variants to make it look like the NPC is commanding forces.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[potshots_ranged_commander]
2
stimpack
[potshots_ranged_commander]
  • [hidden] [does not expire]
    stimpackEffect #1

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    stimpackEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If Weapon Type
        - Negated = (bool) false
        - Actor = (int) 2
        - Slot = (int) 2
        - Type = (int) 2

    Perform the following actions:

    • Play appearance epp.world_design.generic.potshots.potshots_pistol, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If Weapon Type
        - Negated = (bool) false
        - Actor = (int) 2
        - Slot = (int) 2
        - Type = (int) 6

    Perform the following actions:

    • Play appearance epp.world_design.generic.potshots.potshots_rifle_command, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If Weapon Type
        - Negated = (bool) false
        - Actor = (int) 2
        - Slot = (int) 2
        - Type = (int) 8

    Perform the following actions:

    • Play appearance epp.world_design.generic.potshots.potshots_cannon, dependent on calling effect