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  8. poison_cloud

Poison Spray

debilitatingtoxins

Poison Spray

Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage to up to 8 targets and depleting 28 energy cells over the duration.

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Conditions

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
debilitatingtoxins
Poison Spray
2
debilitatingtoxins
Poison Spray
3
debilitatingtoxins
Poison Spray
4
10
debilitatingtoxinsPoison Spray – Taking periodic damage.
  • [hidden] [does not expire]
    debilitatingtoxinsEffect #1

  • 1
    • Just before this effect is removed

    Perform the following actions:

  • 2
    • When effect ticks

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Set attack wave to #2
  • [0s] [not displayed]
    debilitatingtoxinsEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 8.01m
      - Angle = (float) 5

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    debilitatingtoxinsEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man

    Perform the following actions:

    • Play appearance epp.agent.poison_blade.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Play appearance epp.agent.poison_blade.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.025
      - Standard Health Percent Min = (float) 0.025
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • [3s]
    debilitatingtoxinsPoison Spray
    Taking periodic damage.

  • 1
    • When effect is applied
    • When effect ticks
    • When effect is refreshed

    Only when the following conditions are met:

      • If TARGET is not a player

    Perform the following actions:

    • Play appearance epp.agent.poison_blade.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied
    • When effect ticks
    • When effect is refreshed

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Play appearance epp.agent.poison_blade.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.02
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0