Focused Defense
Focused Defense
Incoming attacks have a 30% chance to grant 1141 Defense Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140950769533418418 |
Combat log ID: | 4103587848257536 |
FQN: | abl. |
Star Wars name: | Focused Defense |
Other languages: | Fokussierte Verteidigung Défense concentrée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. , tag.itm. relic. onhit. proc_ tank_ defense abl. itm. relic. on_ hit Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. onhit. proc_ tank_ defense
- Max Stack Count = (int) 1
Global ID: 16141152835006375798 FQN: abl. itm. relic. onhit. tank_ defense. prototype. ilvl_ 114/5/1 - Set Stack Limit
- 1
- Before NPC with this effect takes damage, not more than every 20s (30% chance), delayed by 30s
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER does not have 1 or more effects with the tag tag.abl.itm.relic.lockout.tank_defense applied by CASTER
Perform the following actions:
- [6s]
Focused Defense
Defense rating increased.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. itm. relic. on_ hit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141151735494744379 FQN: abl. itm. relic. onhit. tank_ defense. prototype. ilvl_ 114/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectrelic. onhit. tank_defense. light - Modify stat Defense Rating, increase by 1,141
- [hidden] [20s]
Effect #3Slot: Other (not visible) Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. , tag.itm. relic. lockout. tank_ defense abl. itm. relic. on_ hit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. lockout. tank_ defense
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141150635983117192 FQN: abl. itm. relic. onhit. tank_ defense. prototype. ilvl_ 114/5/3 - Set Duration