Magnetar Rifle
Magnetar Rifle
Fire the Magnetar Rifle at the force field to disable it.
Attributes
Type: | active |
Activation time: | 0.5s cast |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140955763194044562 |
Combat log ID: | 637510585679872 |
FQN: | abl. |
Star Wars name: | Magnetar Rifle |
Other languages: | Magnetar-Gewehr Fusil magnetar |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140926613094128144 FQN: abl. quest. location. belsavis. world_ arc. shield_ barricade/0/1
- [1s]
Magnetar RifleSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. belsavis. world. republic. riot_ control. inst_ magnetar_ rifle Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140927712605755485 FQN: abl. quest. location. belsavis. world_ arc. shield_ barricade/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook OnStartShield (object self = Target)