1. Abilities
  2. flashpoint
  3. manaan
  4. boss
  5. stivastin
  6. spin_kick

Spin Kick

dirtykick

Spin Kick

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.flashpoint.manaan.boss.stivastin.stivastin

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
dirtykick
Spin Kick
2
dirtykickDizzy – Movement speed reduced by 25%. Accuracy reduced by 25%. Threat reduced by 99%. Unable to hold threat over non-dizzy allies.
3
dirtykick
Spin Kick
4
dirtykick
Spin Kick
5
dirtykick
Spin Kick
  • [hidden] [3s]
    dirtykickEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.spin_kick_cast, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.07
      - Standard Health Percent Min = (float) 0.07
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [12s]
    dirtykickDizzy
    Movement speed reduced by 25%. Accuracy reduced by 25%. Threat reduced by 99%. Unable to hold threat over non-dizzy allies.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Mark as neutralized
  • [1.5s]
    dirtykickSpin Kick

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3.5, 25° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [21s]
    dirtykickEffect #4

  • [hidden] [3s]
    dirtykickEffect #5