1. Abilities
  2. flashpoint
  3. manaan
  4. boss
  5. stivastin
  6. retractable_blade

Retractable Blade

retractableblade

Retractable Blade

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.flashpoint.manaan.boss.stivastin.stivastin

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
retractableblade
Retractable Blade
2
100
severtendonInternal Bleeding – Taking internal damage over time due to deep lacerations. These wounds can be healed by standing in a kolto spill from one of the nearby tanks.
  • [0s] [not displayed]
    retractablebladeEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If a random chance of 50% is met

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.retractable_blade_left
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.retractable_blade_right
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
  • [20s]
    severtendonInternal Bleeding
    Taking internal damage over time due to deep lacerations. These wounds can be healed by standing in a kolto spill from one of the nearby tanks.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.003
      - Standard Health Percent Min = (float) 0.003
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0