1. Abilities
  2. operation
  3. deepstation
  4. boss
  5. lady_dominique
  6. watchdog
  7. passive_health_and_damage

[passive_health_and_damage]

unnaturalendurance

[passive_health_and_damage]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
unnaturalendurance
Health/Damage Mods
2
3
spvp_reducedcooldown_redHeavily Damaged – Repairs to damage from prior engagements incomplete. Unable to move. (1) Watchdog Protocols offline (2) Beam damage decreased (3) Polarity system compromised
3
2
spvp_reducedcooldown_redHeavily Damaged – Repairs to damage from prior engagements incomplete. Unable to move. (1) Watchdog Protocols offline (2) Beam damage decreased
4
1
spvp_reducedcooldown_redHeavily Damaged – Repairs to damage from prior engagements incomplete. Unable to move. (1) Watchdog Protocols offline
5
1
spvp_reducedcooldown_redHeavily Damaged – Repairs to damage from prior engagements incomplete. Unable to move.
6
unnaturalendurance
[passive_health_and_damage]
7
unnaturalendurance
[passive_health_and_damage]
  • [20s]
    spvp_reducedcooldown_redHeavily Damaged
    Repairs to damage from prior engagements incomplete. Unable to move.
    (1) Watchdog Protocols offline
    (2) Beam damage decreased
    (3) Polarity system compromised


  • 2
    • When effect expires
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.lady_dominique.watchdog.damage_repair_signal

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • [20s]
    spvp_reducedcooldown_redHeavily Damaged
    Repairs to damage from prior engagements incomplete. Unable to move.
    (1) Watchdog Protocols offline
    (2) Beam damage decreased


  • 1
    • When effect is applied

    Perform the following actions:

    • Set attack wave to #2
  • 2
    • When effect expires
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.lady_dominique.watchdog.damage_repair_signal

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [20s]
    spvp_reducedcooldown_redHeavily Damaged
    Repairs to damage from prior engagements incomplete. Unable to move.
    (1) Watchdog Protocols offline


  • 1
    • When effect is applied

    Perform the following actions:

    • Set attack wave to #3
  • 2
    • When effect expires
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.lady_dominique.watchdog.damage_repair_signal

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Remove this effect
  • [does not expire]
    spvp_reducedcooldown_redHeavily Damaged
    Repairs to damage from prior engagements incomplete. Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.deepstation.boss.lady_dominique.watchdog.heavily_damaged
    • Set attack wave to #4
  • [does not expire]
    unnaturalendurance[passive_health_and_damage]

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • 2
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    unnaturalenduranceEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1,000
      - Amount Min = (float) 1,000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0