Polarized Beam
Polarized Beam
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141018963146296906 |
Combat log ID: | 4471709495197696 |
FQN: | abl. |
Star Wars name: | Polarized Beam |
Other languages: | Polarisierter Strahl Rayon polarisé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141029577375449013 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141030676887076360 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/2 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_windup_6s
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_windup_4s
- 3
- When channel ended
Override target to:
- Caster
Perform the following actions:
- Set cooldown of The Missiles to 6s
The Missiles
FQN: abl.operation.deepstation.boss.watchdog.watchdog.missiles_raidwide
- Set cooldown of Pounce of Pursuit to 3s
Pounce of Pursuit
FQN: abl.operation.deepstation.boss.watchdog.watchdog.pounce
- Delay next ability by 0.5s (GCD)
- Add effect #9 to TARGET from CASTER
- 4
- When channel ended
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 120m
Only when the following conditions are met:
- <
- <
- If CASTER is positioned 7m to 120m to center of TARGET
- If TARGET is alive
- If TARGET is a player
- If TARGET = PRIMARY TARGET
- <
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141031776398703839 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_fire
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb or tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_impact_stopped - Add effect #6 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. positive_impact_nopolarity - Add effect #7 to TARGET from CASTER
- [hidden] [does not expire]
Effect #4Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141024079817306170 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/4 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. negative_windup_6s
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. negative_windup_4s
- 3
- When channel ended
Override target to:
- Caster
Perform the following actions:
- Set cooldown of The Missiles to 6s
The Missiles
FQN: abl.operation.deepstation.boss.watchdog.watchdog.missiles_raidwide
- Set cooldown of Pounce of Pursuit to 3s
Pounce of Pursuit
FQN: abl.operation.deepstation.boss.watchdog.watchdog.pounce
- Delay next ability by 0.5s (GCD)
- Add effect #9 to TARGET from CASTER
- 4
- When channel ended
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 120m
Only when the following conditions are met:
- <
- <
- If CASTER is positioned 7m to 120m to center of TARGET
- If TARGET is alive
- If TARGET is a player
- If TARGET = PRIMARY TARGET
- <
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141025179328935561 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. negative_fire
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb or tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. negative_impact_stopped - Add effect #6 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. polarity_beam. negative_impact_nopolarity - Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. itm. relic. on_ hit Conditions: - Can only be called by other effects
Global ID: 16141026278840563036 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/6 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.48
- Standard Health Percent Min = (float) 0.48
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #7Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. itm. relic. on_ hit Conditions: - Can only be called by other effects
Global ID: 16141027378352192275 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/7 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.75
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [0s] [not displayed]
Effect #8Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141019681770794766 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/8 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 40° pitch, 0° yaw
- [hidden] [120s]
[HIDDEN]Beam Usage CounterSlot: Debuff Duration: 2m 0s On death: Effect is removed Initial stacks: 1 Max stacks: 20 # occurrences: 1 Tags: tag. abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam_ usage_ count Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2m 0s
- Max Duration = (time) 2m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141020781282422237 Combat log ID: 4471709495198038 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/9 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- [0s] [not displayed]
Effect #10Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141132594857771053 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/10 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.watchdog_protocol_targeted_beam_freebie
- If no previous subeffect met its conditions
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. deepstation. boss. watchdog. watchdog. watchdog_ protocol_ targeted_ beam_ freebie
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.transitions_is_p3
- If no previous subeffect met its conditions
Perform the following actions:
- Set cooldown of Polarized Beam to 1m 30s
Polarized Beam
FQN: abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.degauss_beam_usage_count
- If CASTER has at least 4 effects with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam_usage_count
- If no previous subeffect met its conditions
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Tags: tag.abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam_ usage_ count - Modify cooldown of Degauss by -100%
Degauss
FQN: abl.operation.deepstation.boss.watchdog.watchdog.degauss
- Set cooldown of Degauss to 2s
Degauss
FQN: abl.operation.deepstation.boss.watchdog.watchdog.degauss
- Set cooldown of Polarized Beam to 60s
Polarized Beam
FQN: abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam
- Dispel all effects from tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam_usage_count
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has at least 4 effects with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam_usage_count
- If no previous subeffect met its conditions
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Tags: tag.abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam_ usage_ count - Modify cooldown of Degauss by -100%
Degauss
FQN: abl.operation.deepstation.boss.watchdog.watchdog.degauss
- Set cooldown of Degauss to 2s
Degauss
FQN: abl.operation.deepstation.boss.watchdog.watchdog.degauss
- Set cooldown of Polarized Beam to 8s
Polarized Beam
FQN: abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam
- Dispel all effects from tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarized_beam_usage_count
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Story Mode
- If no previous subeffect met its conditions
Perform the following actions:
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Veteran or Master Mode
- If no previous subeffect met its conditions
Perform the following actions:
- [hidden] [0.5s]
Effect #11Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. watchdog. polarized_ effect_ pos Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141131495346151066 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/11 - Set Duration
- [hidden] [0.5s]
Effect #12Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. watchdog. polarized_ effect_ neg Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141130395834523479 FQN: abl. operation. deepstation. boss. watchdog. watchdog. polarized_ beam/24/12 - Set Duration