Use Item Scanner
Use Item Scanner
Use this to scan NPCs
Attributes
Type: | active |
Activation time: | 1s cast |
Target type: | Friendly |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140989097666282101 |
Combat log ID: | 810198335750144 |
FQN: | abl. |
Star Wars name: | Use Item Scanner |
Other languages: | Scanner benutzen Utiliser le scanner |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Use Item ScannerSlot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - <
- If TARGET does not have at least 1 of any effects from the ability Buff Recently Scanned
Buff Recently Scanned
This buff marks an NPC as having been scanned recently. This is used to prevent the player from rescanning the same NPC over again.
FQN: abl.quest.generic.scan_npc.buff_recently_scanned
- If TARGET does not have at least 1 of any effects from the ability Use Item Scanner
Use Item Scanner
Use this to scan NPCs
FQN: abl.quest.generic.scan_npc.use_item_scanner
- If TARGET does not have at least 1 of any effects from the ability
Global ID: 16141169851032081255 FQN: abl. quest. generic. scan_ npc. use_ item_ scanner/0/1 - Set Duration
- [5s]
Use Item ScannerSlot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141170950543709330 FQN: abl. quest. generic. scan_ npc. use_ item_ scanner/0/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If a random chance of 95% is met
Perform the following actions:
- Execute hydra hook Scanned (object self = Target)
- Play appearance epp.
quest. generic. scan_npc. intercept_shield
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Execute hydra hook ScanFailed (object self = Target)