1. Abilities
  2. qtr
  3. 1x5
  4. mob
  5. makeb
  6. poi021
  7. spec01
  8. weak_01_summon_weak

[weak_01_summon_weak]

[weak_01_summon_weak]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[weak_01_summon_weak]
2
[weak_01_summon_weak]
3
[weak_01_summon_weak]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.01.makeb.mob.hub2.republic.poi021.spec01.weak_01_summon
      - Spawn In Epp = (string)
      - AI Mode = (int) 1
      - Location = (int) 2
      - X Position Offset = (float) 0
      - Z Position Offset = (float) 0
      - Y Rotation Offset = (float) 0
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.01.makeb.mob.hub2.republic.poi021.spec01.weak_01_summon
      - Spawn In Epp = (string)
      - AI Mode = (int) 1
      - Location = (int) 2
      - X Position Offset = (float) 0
      - Z Position Offset = (float) 0
      - Y Rotation Offset = (float) 0
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.01.makeb.mob.hub2.republic.poi021.spec01.weak_01_summon
      - Spawn In Epp = (string)
      - AI Mode = (int) 1
      - Location = (int) 2
      - X Position Offset = (float) 0
      - Z Position Offset = (float) 0
      - Y Rotation Offset = (float) 0