Interrogation Probe
Interrogation Probe
Deploy an interrogation probe to attempt to extract information from a Shady Character. Yields information more often than an Investigation Probe. Considered a dark side action.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Metadata
Contained since: | Patch 2.3.0 |
Global ID: | 16141013992622733998 |
Combat log ID: | 3252806366527488 |
FQN: | abl. |
Star Wars name: | Interrogation Probe |
Other languages: | Verhörsonde Sonde d'interrogatoire |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140978476397357096 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686025383332936
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16141174092349464956
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686018427650020
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16141137181745804074
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686019802843831
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16140984869053433330
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686027681070173
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16140948937089400294
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686019802841877
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16141082935390305114
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686019618382666
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16140951044438376755
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686019047870293
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16141004745587696773
- Is Area
- <
- Is Area
- Negated = (bool) false
- Area ID = (int) 4611686023868513034
- Has Item
- Negated = (bool) false
- Actor = (int) 2
- Count = (int) 0
- Comparison = (int) 3
- Item Spec = (int) 16140995924569852929
- Is Area
- <
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #12 to TARGET from CASTER
- [8s]
Questioning...
Currently being questioned by a player...Slot: Buff Duration: 8s On death: Effect is removed Tick rate: 4s (2 ticks) # occurrences: 0 Tags: tag. abl. event. bounty_ hunting. investigation. being_ questioned Hydra script: hyd. event. bounty_ hunting. investigation. inst_ player_ use_ lines Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s
Conditions: - Can only be called by other effects
Global ID: 16140979575908985589 Combat log ID: 3252806366538261 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook PC_Interrogation
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is Shady Character or
Shady Character
CXP: 40
FQN: npc.event.bounty_hunting.shared.shady_characters.gran_male
Shady Character orShady Character
CXP: 40
FQN: npc.event.bounty_hunting.shared.shady_characters.human_male
Shady CharacterShady Character
CXP: 40
FQN: npc.event.bounty_hunting.shared.shady_characters.ithorian_male
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. interrogation_probe_cast_bmn
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. interrogation_probe_cast
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. interrogation_probe_cast_bmf
- 5
- When effect is applied
Only when the following conditions are met:
- If TARGET is Shady Character or
Shady Character
CXP: 40
FQN: npc.event.bounty_hunting.shared.shady_characters.nautolan_female
Shady Character orShady Character
CXP: 40
FQN: npc.event.bounty_hunting.shared.shady_characters.rodian_female
Shady CharacterShady Character
CXP: 40
FQN: npc.event.bounty_hunting.shared.shady_characters.twilek_female
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. interrogation_probe_cast_bfa
- 6
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. interrogation_probe_cast_bfb
- 7
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. interrogation_probe_target
- [hidden] [1s]
[HIDDEN]Interrogation Probe TargetSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140980675420613442 Combat log ID: 3252806366538263 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/3 - Set Duration
- 2
- When effect is applied
Only when the following conditions are met:
- If a random chance of 50% is met
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Execute hydra hook GrantCredit (object self = Target)
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- [8s]
Out of Information
This target has already given up the information they had.Slot: Buff Duration: 8s On death: Effect is removed # occurrences: 0 Tags: tag. abl. event. bounty_ hunting. investigation. has_ already_ given_ information Hydra script: hyd. event. bounty_ hunting. investigation. inst_ investigation_ positive_ reactions Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s
Conditions: - Can only be called by other effects
Global ID: 16140972978839216295 Combat log ID: 3252806366538269 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. helpful_flinch
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Human_M_Int_P
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Human_F_Int_P
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Gran_M_Int_P
- 6
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Ithorian_M_Int_P
- 7
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Nautolan_F_Int_P
- 8
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Rodian_F_Int_P
- 9
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Twilek_F_Int_P
- 10
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Twilek_M_Int_P
- 11
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Zabrak_F_Int_P
- 12
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Zabrak_M_Int_P
- [15s]
Refreshed
Has recently been offered a friendly drink.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. event. bounty_ hunting. investigation. investigation_ probe_ recent_ target Hydra script: hyd. event. bounty_ hunting. investigation. inst_ investigation_ neutral_ reactions Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140974078350844276 Combat log ID: 3252806366538282 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/5 - Set Duration
- [hidden] [90s]
[HIDDEN]Hostile BarkSlot: Buff Duration: 1m 30s On death: Effect is removed # occurrences: 0 Hydra script: hyd. event. bounty_ hunting. investigation. inst_ investigation_ hostile_ reactions Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1m 30s
- Max Duration = (time) 1m 30s
Conditions: - Can only be called by other effects
Global ID: 16140975177862472641 Combat log ID: 3252806366538287 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/6 - Set Duration
- 2
- When effect expires
- When CASTER exits combat
Perform the following actions:
- Add effect #7 to TARGET from TARGET
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Human_M_Int_H
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Human_F_Int_H
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Gran_M_Int_H
- 6
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Ithorian_M_Int_H
- 7
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Nautolan_F_Int_H
- 8
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Rodian_F_Int_H
- 9
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Twilek_F_Int_H
- 10
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Twilek_M_Int_H
- 11
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Zabrak_F_Int_H
- 12
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Zabrak_M_Int_H
- [hidden] [does not expire]
[HIDDEN]DespawnSlot: Buff Duration: passive On death: Effect persists Tick rate: 5s # occurrences: 0 Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140976277374102926 Combat log ID: 3252806366538299 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/7 - <
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Modify stat Increased Stealth Level, increase by 200
- Stun the TARGET
- 2
- When effect ticks the 1st time
Perform the following actions:
- Instantly kill the TARGET
- [hidden] [1s]
[HIDDEN]Transition HostileSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140968580792703475 Combat log ID: 3252806366538301 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook TurnHostile (object self = Target)
- Add effect #11 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.event.bounty_hunting.investigation.my_investigation_caster applied by CASTER
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- [hidden] [5s]
[HIDDEN]My Investigation CasterSlot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. event. bounty_ hunting. investigation. my_ investigation_ caster Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140969680304331328 Combat log ID: 3252806366538341 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/9 - Set Duration
- [hidden] [5s]
[HIDDEN]Taunt Onto InvestigatorSlot: Buff Duration: 5s On death: Effect is removed Tick rate: 0.5s (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140981862885223220 Combat log ID: 3252806366538346 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/10 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 1s
- 2
- When effect ticks
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 50
- Amount Min = (float) 50
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [3s]
Personal Shield
Absorbs damage while active.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16140980763373595363 Combat log ID: 3252806366538354 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/11 - Set Duration
- 1
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. investigation. investigation_usables. personal_shield
- [hidden] [3s]
Effect #12Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Hydra script: hyd. event. bounty_ hunting. bounties. inst_ bounty_ droid_ transmissions Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16140979663861967022 FQN: abl. event. bounty_ hunting. investigation. interrogation_ probe/36/12 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook WrongPlanet