1. Abilities
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. beasts
  7. flier
  8. passive_flier

Flying

spvp_enginepower

Flying

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_enginepowerFlying – Target is immune to Firestorm Grenade and annoyingly hard to eat. This effect is suppressed while the owner is knocked down. Stun effects also knock this target down. Wings can be pretty sweet, but they're also pretty high effort.
2
spvp_suppressionFlying (Suppressed) – Target is knocked down, vulnerable to Firestorm Grenade, and conveniently easy to eat.
3
knockdownGrounded – Knocked down and unable to act.
  • [does not expire]
    spvp_enginepowerFlying
    Target is immune to Firestorm Grenade and annoyingly hard to eat. This effect is suppressed while the owner is knocked down. Stun effects also knock this target down.

    Wings can be pretty sweet, but they're also pretty high effort.


  • 1
    • When character receives an effect with tags tag.abl.debuff.knockdown

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • 2
    • When character receives an effect with tags tag.abl.debuff.scripted_stun and tag.abl.debuff.stun

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.operation.dxun.boss.huntmaster.huntmaster.incendiary_grenade_damage_tick
  • [does not expire]
    spvp_suppressionFlying (Suppressed)
    Target is knocked down, vulnerable to Firestorm Grenade, and conveniently easy to eat.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​knockdown or tag.​abl.​debuff.​scripted_stun or tag.​abl.​debuff.​stun

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER
    • Remove this effect
  • 2
    • When character receives an effect with tags tag.abl.debuff.scripted_stun and tag.abl.debuff.stun

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    knockdownGrounded
    Knocked down and unable to act.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​scripted_stun or tag.​abl.​debuff.​stun

    Perform the following actions:

    • Remove this effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0.1, 89° pitch, 0° yaw
    • Stun the TARGET