Nerve Gas
Nerve Gas
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Any |
| AI type: | None |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16141018006525810549 |
| Combat log ID: | 2632084808007680 |
| FQN: | abl. |
| Star Wars name: | Nerve Gas |
| Other languages: | Nervengas Gaz neurotoxique |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Nerve GasSlot: Debuff Duration: passive On death: Effect is removed Tick rate: 2s # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Global ID: 16141182337544839508 FQN: abl. quest. location. balmorra. class. imperial_ agent. know_ the_ enemy. nerve_ gas_ exhaustion/3/1 - Set Stack Limit
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.buff.enrage
- If CASTER does not have one effect from 16140907338000111196 – not found
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [20s]
Neurotoxin
Periodic internal damage.Slot: Debuff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) Initial stacks: 1 Max stacks: 10 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141179039009962541 Combat log ID: 2632084808007942 FQN: abl. quest. location. balmorra. class. imperial_ agent. know_ the_ enemy. nerve_ gas_ exhaustion/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. environmental. toxic
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.buff.enrage
Perform the following actions:
- Damage
- Damage Type = (int) 4
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.025
- Threat Percent = (float) -1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 3
- When stacks of this effect increase to 10 stacks
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- [180s]
Neurotoxin
Suffering from Nerve Gas. Decreased accuracy. Increased critical hit chance and critical hit damage.Slot: Buff Duration: 3m 0s On death: Effect is removed # occurrences: 0 Tags: tag. abl. buff. enrage Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3m 0s
- Max Duration = (time) 3m 0s
Conditions: - Can only be called by other effects
Global ID: 16141180138521591294 Combat log ID: 2632084808007948 FQN: abl. quest. location. balmorra. class. imperial_ agent. know_ the_ enemy. nerve_ gas_ exhaustion/3/3 - Set Area Restricted
- 1
- When effect is applied
Perform the following actions:
- Modify stat Ranged Accuracy, increase by -0.1
- Modify stat Melee Accuracy, increase by -0.1
- Modify stat Ranged Critical Chance, increase by 0.15
- Modify stat Melee Critical Chance, increase by 0.15
- Modify stat Ranged Critical Damage, increase by 0.25
- Modify stat Melee Critical Damage Bonus, increase by 0.25