1. Abilities
  2. operation
  3. ossus_lair
  4. boss
  5. queen
  6. queen
  7. kick

Kick Out

Kick Out

Kicks your current target, knocking them back considerably, dealing melee damage, and zeroing their threat against you.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.ossus_raid.boss.queen.queen

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Kick Out
2
Kick Out
3
Kick Out
4
lockoutSilenced – Unable to activate abilities.
  • [hidden] [0.4s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.ossus_lair.boss.queen.queen.kick.instant, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.55
      - Standard Health Percent Min = (float) 0.55
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3.5, 40° pitch, 0° yaw
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [1.5s]
    lockoutSilenced
    Unable to activate abilities.

  • 1
    • When effect is applied

    Perform the following actions:

    • Silence