1. Abilities
  2. exp
  3. seasons
  4. 02_uprisings
  5. imp_ship
  6. encounter_4
  7. utility
  8. checkpoint_after_falling

[checkpoint_after_falling]

[checkpoint_after_falling]

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[checkpoint_after_falling]
2
[checkpoint_after_falling]
3
[checkpoint_after_falling]
  • [hidden] [5s]
    Effect #1

    • When effect is applied

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) fadeToBlack
      - Object Self = (int) 1
    • Play appearance epp . player . falling_sfx_and_camera_shake, dependent on calling effect
    • When effect ticks the 2th time

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp . player . falling_hit_ground_sfx, dependent on calling effect
    • When effect ticks the 3th time

    Perform the following actions:

    • Add effect #2 to TARGET from PRIMARY TARGET
  • [0s] [not displayed]
    Effect #3

    • On Apply

    Perform the following actions:

    • Instantly kill the TARGET