Recently Died
Recently Died
Used to apply the recently died effect to a player
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | None |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16140910527605973863 |
| Combat log ID: | 2140323937517568 |
| FQN: | abl. |
| Star Wars name: | Recently Died |
| Other languages: | Kürzlich verstorben Mort récente |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1800s]
Effect #1Slot: Other (not visible) Duration: 30m 0s On death: Effect persists # occurrences: 8 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 8
Global ID: 16140936293307380534 FQN: abl. player. recently_ died/7/1 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Execute ability [recently_revived] from TARGET to TARGET
[recently_revived]
FQN: abl.player.recently_revived
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140935193795752699 FQN: abl. player. recently_ died/7/2 - 1
- When effect is applied
Perform the following actions: