1. Abilities
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. boss
  8. boss_3
  9. floor_controller_hard

[floor_controller_hard]

[floor_controller_hard]

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
choke
[floor_controller_hard]
2
[floor_controller_hard]
3
[floor_controller_hard]
  • [hidden] [55s]
    chokeEffect #1

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Pattern_Random
      - Object Self = (int) 1
    • When effect is applied
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from PRIMARY TARGET
    • Dispel all effects
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [4s]
    Effect #2

    • When effect ticks the 1th time

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) InTrigger
      - Object Self = (int) 1
  • [hidden] [2s]
    Effect #3

    • Just before this effect is removed

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Reset_All
      - Object Self = (int) 1