1. Abilities
  2. operation
  3. rishi
  4. boss
  5. junkyard_dog
  6. junkyard_pack
  7. passives

[passives]

[passives]

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140961426354298496
  • Class 16141122512709915007

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passives]
2
[passives]
3
backhandSingle Minded – Unless otherwise compelled, attacks the closest target.
4
[passives]
5
[passives]
6
abl_bh_pt_flaming_fistTaunt Rage – Damage taken reduced by 50%.
7
[passives]
8
[passives]
  • [hidden] [does not expire]
    Effect 3378223706538265

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man HM

    Perform the following actions:

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man HM

    Perform the following actions:

    • When an ability is activated by NONE

    Only when the following conditions are met:

      • If difficulty is set to Nightmare Mode

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = (int) 16141138928108919327
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
  • [hidden] [does not expire]
    Effect 3378223706538274

    • On Apply

    Perform the following actions:

    • Set movement speed to 140%
  • [does not expire]
    backhandSingle Minded
    Unless otherwise compelled, attacks the closest target.

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        AND
        • If TARGET is in combat
        AND
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_pack.​is_answering_the_call or tag.​abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​commanded_pack_hound or tag.​abl.​debuff.​taunt
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [3s]
    Effect 3378223706538295

    • On Apply

    Perform the following actions:

    • Taunt
      - Duration = (time) 3s
  • [hidden] [1.5s]
    Effect #5

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation
  • [5s]
    abl_bh_pt_flaming_fistTaunt Rage
    Damage taken reduced by 50%.

    • On Apply

    Perform the following actions:

  • [hidden] [10s]
    Effect #7

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect
    • When effect expires

    Only when the following conditions are met:

      • If TARGET is not in combat

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Despawn_Self
      - Object Self = (int) 1
  • [hidden] [1s]
    Effect #8

    • On Apply

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 100
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0