[electric_overload]
[electric_overload]
VFX for a trap debuff that is applied to the player if they step on the electrified floor before. This should do damage at some point in the future.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141050222557539842 |
Combat log ID: | 2008906528194560 |
FQN: | abl. |
Star Wars name: | [electric_overload] |
Other languages: | [electric_overload] [electric_overload] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [4s]
Electrocution
Stunned, taking damageSlot: Debuff Duration: 4s On death: Effect is removed Tick rate: 2s (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s
Global ID: 16140924120922681127 Combat log ID: 2008906528194817 FQN: abl. quest. location. open_ worlds. class. act_ 2. trooper. electric_ overload/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. , dependent on calling effectlocation. taris_imperial. class. bounty_hunter. geyora_be_haran. jicoln_floor_trap_electrocute
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 7
- Standard Health Percent Min = (float) 6
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0