Stun Grenade
Stun Grenade
Stuns targets in area of effect for 6 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141050712828937181 |
Combat log ID: | 1681316487626752 |
FQN: | abl. |
Star Wars name: | Stun Grenade |
Other languages: | Betäubungsgranate Grenade incapacitante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140995793285139809 FQN: abl. quest. location. belsavis. class. bounty_ hunter. barrows_ stun_ grenade/0/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to center of TARGET
Perform the following actions:
- Play appearance epp.
smuggler. flash_grenade_short - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2.5
- Travel Time = (time) 0s
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 10.01m to 20m to center of TARGET
Perform the following actions:
- Play appearance epp.
smuggler. flash_grenade - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2.5
- Travel Time = (time) 0s
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20.009999m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
smuggler. flash_grenade_far - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2.5
- Travel Time = (time) 0s
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 20m
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [5s]
Blinded
Unable to act. Breaks on damage.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. blind abl. debuff. sleep Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16140996892796766900 Combat log ID: 1681316487627008 FQN: abl. quest. location. belsavis. class. bounty_ hunter. barrows_ stun_ grenade/0/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectflash_grenade. blinded - Stun the TARGET
- Mark as neutralized
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectweapon_pop. target_pop_in
- 3
- When effect is applied
Only when the following conditions are met:
- If TARGET is a companion
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectflash_grenade. blinded - Stun the TARGET
- Mark as neutralized
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 4
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET is a companion
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectweapon_pop. target_pop_in