1. Abilities
  2. legacy
  3. class_unlock
  4. sith_inquisitor
  5. legacy_hm_force_lightning

Legacy Force Lightning

legacylightningstorm

Legacy Force Lightning

Hurl an arc of lightning, immobilizing the target and dealing energy damage over the duration. Can only be used during a Heroic Moment.

Attributes

Conditions

Metadata

Users

Used by
  • apc.legacy.class.sith_inquisitor.ability_unlock

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
legacylightningstorm
Legacy Force Lightning
2
immobilizedImmobilized (Force) – Unable to move.
3
movementSlowedSlowed (Force) – Movement speed reduced.
4
legacylightningstorm
Legacy Force Lightning
  • [hidden] [does not expire]
    legacylightningstormEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.legacy.class_unlock.sith_inquisitor.legacy_force_lightning.buff
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​lightning_drain_debuff
    • Play appearance epp.sith_inquisitor.force_lightning.channel_end
  • [3s]
    immobilizedImmobilized (Force)
    Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.sith_inquisitor.force_lightning.slow, dependent on calling effect
  • [3s]
    movementSlowedSlowed (Force)
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
  • [0s] [not displayed]
    legacylightningstormEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141119516274073244
        - 16141179471541245792
        - 16140902893827567561
        - 16141010271067846579

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.28
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2.89
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141170711935532310
        - 16140912704077491401
        - 16140943676484767978
        - 16140973599688231714

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.28
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2.89
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0