Stealth
Stealth
Activate your stealth generator and become invisible. All attacks made while stealthed do an additional 20% damage.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Category: | 16141103361449800714 |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141103361449800714 |
Combat log ID: | 807011470016512 |
FQN: | abl. |
Star Wars name: | Stealth |
Other languages: | Tarnung Furtivité |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Stealth
StealthedSlot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141093615115461665 FQN: abl. state. stealth/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. stealth - Set movement speed to 70%
- 2
- When character takes damage, delayed by 1s
- When character deals damage, delayed by 1s
- When starting a conversation
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Dispel all effects from ability Stealth from tags 15251385234082723420
Stealth
Activate your stealth generator and become invisible. All attacks made while stealthed do an additional 20% damage.
FQN: abl.state.stealth
- 4
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- [does not expire]
StealthSlot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Target overrides: - [target override] Companion
- Master = (int) 3
Global ID: 16141094714627089020 FQN: abl. state. stealth/0/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. stealth - Set movement speed to 70%
- 2
- When character takes damage
- When character deals damage
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from ability Stealth from tags 15251385234082723420
Stealth
Activate your stealth generator and become invisible. All attacks made while stealthed do an additional 20% damage.
FQN: abl.state.stealth
- [hidden] [86400s]
Stealth damage bonusSlot: Other (not visible) Duration: 24h 0m 0s On death: Effect is removed # occurrences: 0 Tags: 11177699591323438720 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 24h 0m 0s
- Max Duration = (time) 24h 0m 0s
Global ID: 16141095814138716299 Combat log ID: 807011470016807 FQN: abl. state. stealth/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.2
- [hidden] [2s]
Stealth damage bonus removerSlot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141088117557329070 Combat log ID: 807011470016808 FQN: abl. state. stealth/0/4 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Dispel all effects from tags 11177699591323438720