1. Abilities
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. gate_puzzle
  7. npc
  8. gate_commander
  9. dispel_escape_final

[dispel_escape_final]

[dispel_escape_final]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[dispel_escape_final]
2
absorbtionfieldEmergency Shielding – Immune to damage.
3
absorbtionfieldEmergency Shielding – Immune to damage.
  • [hidden] [2s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [30s]
    absorbtionfieldEmergency Shielding
    Immune to damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(2)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(3)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(4)
      - Damage Channel List = Int(1)
    • Play appearance epp.operation.oricon.fortress.boss.gate_puzzle.gate_commander.final_shield
  • [does not expire]
    absorbtionfieldEmergency Shielding
    Immune to damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(2)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(3)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(4)
      - Damage Channel List = Int(1)
    • Play appearance epp.operation.oricon.fortress.boss.gate_puzzle.gate_commander.final_shield