1. Abilities
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. trash
  8. difficulty_1
  9. probe_warden
  10. grapple

Grapple

Grapple

The droid fires a grapple that pulls the player into its melee range.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_1.probe_warden

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Grapple
2
grapple
Grapple
3
Grapple
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10m to 40m to center of TARGET
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.trash.difficulty_1.probe_warden.grapple
    • Add effect #2 to TARGET from CASTER
  • [hidden] [5s]
    grappleGrapple

  • 1
    • When effect ticks the 3rd time

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 2
    • Add effect #3 to TARGET from CASTER
  • [hidden] [4s]
    Effect #3