1. Abilities
  2. quest
  3. location
  4. open_worlds
  5. class
  6. act_2
  7. bounty_hunter
  8. the_heart_of_darkness
  9. boss_flurry_2

Gore

tusk

Gore

Gores the target for moderate damage and knocks them away. This isn't an actual -flurry' ability but is part of the common attack rotation for the NPC.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
tusk
Gore
  • [0s] [not displayed]
    tuskEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.quest.location.open_worlds.act_2.bounty_hunter.the_heart_of_darkness.boss_flurry_2
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.31
      - Standard Health Percent Min = (float) 0.28
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Ballistic Impulse, centered at caster, possibly knockdown, momentum = 1.6, 35° pitch, 0° yaw