1. Abilities
  2. exp
  3. uprisings
  4. makeb
  5. shaft
  6. payload
  7. near_death

[near_death]

[near_death]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
combattechnique
[near_death]
2
deathfromaboveIncapacitated – In need of repairs.
3
[near_death]
4
republicbanner
[near_death]
5
[near_death]
  • [hidden] [does not expire]
    combattechniqueEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Before NPC with this effect takes damage, not more than every 1s

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​exp.​uprisings.​makeb.​shaft.​payload.​shutdown
        AND
        • If hitpoints of CASTER ≤ 45%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • On Effect Dispelled
      - Tag Exclusions = (string)
      - Ability Spec = 0 – not found
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s
      - Tags: tag.abl.exp.uprisings.makeb.shaft.payload.shutdown

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [does not expire]
    deathfromaboveIncapacitated
    In need of repairs.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Mark as neutralized
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Clear Enemies
    • Exit Combat
    • Exit Alerted Mode
    • Stow Weapon
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect ticks

    Override target to:

    • Enemies List

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 5
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.exp.uprisings.makeb.shaft.payload_dead, dependent on calling effect
    • Clear Enemies
    • Exit Combat
    • Exit Alerted Mode
    • Stow Weapon
  • [hidden] [1s]
    Effect #3

  • 1
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook on_die
  • [hidden] [2s]
    republicbannerEffect #4

  • [hidden] [3s]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.makeb.shaft.payload_revive, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation