Taser
Taser
The droid fires a taser beam at a ranged target, which snares the player and applies a small DOT.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141110560265739901 |
Combat log ID: | 2138343957594112 |
FQN: | abl. |
Star Wars name: | Taser |
Other languages: | Taser Taser |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If TARGET does not have any effect with the tag tag.abl.flashpoint.eternity_vault.probe_sentry.bubble
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Global ID: 16140915606021129094 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. probe_ sentry. taser/0/1 - 1
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. trash. difficulty_1. probe_sentry. bubble
- [3s]
Shocked
Periodic elemental damage.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 1 Tags: tag. abl. debuff. damage_ over_ time Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - <
- If the Tech spell hit
- Can only be called by other effects
Global ID: 16140914506509500883 Combat log ID: 2138343957594368 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. probe_ sentry. taser/0/2 - Set Stack Limit
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. trash. difficulty_1. probe_sentry. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.06
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [3s]
stunned
Unable to act.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16140913406997874208 Combat log ID: 2138343957594370 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. probe_ sentry. taser/0/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. trash. difficulty_1. probe_sentry. stun - Stun the TARGET