1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_07
  6. mob
  7. void_echo
  8. rakghoul_melee

Melee Attack

force_crush

Melee Attack

A series of unarmed swings for a creature.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
force_crush
Melee Attack
2
force_crush
Melee Attack
3
force_crush
Melee Attack
4
force_crush
Melee Attack
5
force_crush
Melee Attack
  • [0s] [not displayed]
    force_crushEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​exp.​seasons.​02.​ep_07.​utility.​shielded_by_valkorion

    Perform the following actions:

    • Play appearance epp.flurry.creature.unarmed.rakghoul_melee
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​exp.​seasons.​02.​ep_07.​utility.​shielded_by_valkorion

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.mob.void_echo.rakghoul_melee_protected_target
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    force_crushEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is = Standard

    Perform the following actions:

    • Delay next ability by 2s (GCD)
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is = Weak

    Perform the following actions:

    • Delay next ability by 2.5s (GCD)
  • [hidden] [0.8s]
    force_crushEffect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 35° pitch, 0° yaw
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [does not expire]
    force_crushEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [0.2s]
    force_crushEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Instantly kill the TARGET