1. Abilities
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. exposed_turret
  8. difficulty_1
  9. reflect_damage_bak

Reflect

discharge

Reflect

The exposed turret reflects dmg to a target tagged to be vulnerable to its damage type.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
discharge
Energy Reflect
2
discharge
Energy Reflect
3
dischargeEnergy Reflect Turret 80 – Melee Damage is reflected.
4
dischargeEnergy Reflect Turret 60 – Melee Damage is reflected.
5
dischargeEnergy Reflect Turret 40 – Melee Damage is reflected.
6
dischargeEnergy Reflect Turret 0 – Melee Damage is reflected.
7
discharge
Reflect
  • [hidden] [0.5s]
    dischargeEnergy Reflect

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 500
      - Amount Min = (float) 500
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • [hidden] [0.5s]
    dischargeEnergy Reflect

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.melee_orb.energy_arc, dependent on calling effect
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 80
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 80%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 80%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags 1562958044035049765
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 60
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 60%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 60%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags 1553392292871506315
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 40
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 40%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 40%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags 1551549511383003129
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 0
    Melee Damage is reflected.

  • 1
    • When character takes damage
    • Just before NPC with this effect dies

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 1%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 1%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets0
  • [0s] [not displayed]
    dischargeEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET