Shield Probe
Shield Probe
Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.3.0 |
Global ID: | 16141116860766209434 |
Combat log ID: | 3258376939110400 |
FQN: | abl. |
Star Wars name: | Shield Probe |
Other languages: | Schildsonde Sonde bouclier |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140945484152147822 FQN: abl. qtr. flashpoint. czerka. enemy. boss. chief. shield_ probe/5/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Shield Probe
Chance to partially absorb incoming damage.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140946583663774939 Combat log ID: 3258376939110899 FQN: abl. qtr. flashpoint. czerka. enemy. boss. chief. shield_ probe/5/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. tech. shield_probe. cast_instant - Modify stat Shield Chance, increase by 0.15
- Modify stat Shield Chance, increase by 0.15
- Modify stat Shield Absorb, increase by 0.2
- Modify stat Shield Absorb, increase by 0.2
- 2
- Before NPC with this effect takes damage (100% chance)
Perform the following actions:
- Play appearance epp.
agent. shield_probe. tick