1. Abilities
  2. operation
  3. iokath
  4. boss
  5. tyth
  6. adds
  7. beam
  8. target_lock

[target_lock]

[target_lock]

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[target_lock]
2
[target_lock]
3
snipe
[target_lock]
4
forcearmor
[target_lock]
  • [hidden] [0s] [not displayed]
    Effect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Cooldown
      - Ignore Alacrity = (bool) true
      - Timer Spec = (int) 16140913656054868842
      - Duration = (time) 2s
    • Add effect #2 to TARGET from TARGET
  • [hidden] [0s] [not displayed]
    Effect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [1s]
    snipe[target_lock]

    • On Apply

    Perform the following actions:

    • Taunt
      - Duration = (time) 15s
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1000000
      - Amount Min = (float) 1000000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • On Apply

    Perform the following actions:

    • Add effect #4 to TARGET from PRIMARY TARGET
  • [hidden] [15s]
    forcearmorEffect 4075838064558359