Airstrike
Airstrike
You will receive air support in 20 seconds
Attributes
Type: | active |
Activation time: | instant |
Target type: | Point Blank AoE |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141128714740253048 |
Combat log ID: | 768180670693376 |
FQN: | abl. |
Star Wars name: | Airstrike |
Other languages: | Luftangriff Frappe aérienne |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
AirstrikeSlot: Buff Duration: 60s On death: Effect is removed Tick rate: 60s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60s
- Max Duration = (time) 0s
Conditions: - <
- If TARGET is a friend of CASTER
- If TARGET is a player
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5000m
Global ID: 16140937538564615718 FQN: abl. pvp. warzone. powerups. airstrike/0/1 - Set Duration
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. armor_melt. armor_melt_burn
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 10m - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 20
Global ID: 16140940837099498255 FQN: abl. pvp. warzone. powerups. airstrike/0/2 - [target override] AoE Sphere
- 1
- When effect is applied
Only when the following conditions are met:
- Can only be called by other effects
Perform the following actions:
- Play appearance epp.
agent. orbital_multistrike. explosion - Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.9
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0