[electroshock_death_target_explosive]
[electroshock_death_target_explosive]
Draws an electrical arc between the user and its target then causes explosive force to hurl the user backwards. (definitely in use)
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141142181228759398 |
Combat log ID: | 1779091418120192 |
FQN: | abl. |
Star Wars name: | [electroshock_death_target_explosive] |
Other languages: | [electroshock_death_target_explosive] [electroshock_death_target_explosive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16141074907383371325 FQN: abl. quest. location. balmorra. class. imperial_ agent. be_ the_ enemy. electroshock_ death_ target_ explosive/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. location. balmorra. class. imperial_agent. be_the_enemy. electroshock_death_targeted
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. electrocution. stun
- [2.5s]
[electroshock_death_target_explosive]Slot: Buff Duration: 2.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.5s
- Max Duration = (time) 2.5s
Conditions: - Can only be called by other effects
Global ID: 16141078205918255396 FQN: abl. quest. location. balmorra. class. imperial_ agent. be_ the_ enemy. electroshock_ death_ target_ explosive/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. a_dangerous_auction. electrical_overload_finish - Ballistic To Target
- Knockdown = (int) 2
- Height = (float) 25 - Instantly kill the TARGET