1. Abilities
  2. exp
  3. uprisings
  4. station256
  5. trial_and_error
  6. boss_1
  7. steamed_up

Steamed Up

abl_sw_ju_gushing_veins

Steamed Up

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_gushing_veins
Steamed Up
2
10
abl_sw_ju_gushing_veinsSteamed Up – Anger building from receiving damage.
3
abl_sw_ju_enkindling_agonyFuming Mad – Consumed with fiery rage. Damage received reduced.
4
abl_sw_ju_enkindling_agony
Steamed Up
6
abl_sw_ju_gushing_veins
Steamed Up
7
8
abl_sw_ju_gushing_veins
Steamed Up
8
movementslowedChilled – Movement speed reduced.
9
abl_sw_ju_gushing_veins
Steamed Up
10
5
abl_sm_sc_pressure_cookerSuperheated – Fired up. Damage dealt increased.
  • [hidden] [does not expire]
    abl_sw_ju_gushing_veinsEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character takes damage, not more than every 1s without tags tag.abl.debuff.damage_over_time

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​uprisings.​station256.​fuming_mad
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [10s]
    abl_sw_ju_gushing_veinsSteamed Up
    Anger building from receiving damage.

  • 1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 10
        AND
        • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​uprisings.​station256.​cool_collar_remover
  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 6
        AND
        • If difficulty is any of
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Add effect #10 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​uprisings.​station256.​cool_collar_remover
  • [6s]
    abl_sw_ju_enkindling_agonyFuming Mad
    Consumed with fiery rage. Damage received reduced.

  • 1
    • When character receives an effect with tags tag.abl.uprisings.station256.fuming_mad

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

  • [hidden] [0.1s]
    abl_sw_ju_enkindling_agonyEffect #4

  • [3s]
    abl_sw_ju_enkindling_agonySteamed Up

  • [hidden] [does not expire]
    abl_sw_ju_gushing_veinsEffect #6

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​uprisings.​station256.​fuming_mad

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [hidden] [does not expire]
    abl_sw_ju_gushing_veinsEffect #7

  • 1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 8
        OR
        • If stacks of this effect = 7
        OR
        • If stacks of this effect = 6
        OR
        • If stacks of this effect = 5
        OR
        • If stacks of this effect = 4
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -2
      - Amount Min = (float) -2
      - Amount Percent = (float) 0
      - Tags: tag.abl.uprisings.station256.steamed_up
  • 2
    • When character takes damage, not more than every 0.5s

    Perform the following actions:

    • Remove this effect
  • [5s]
    movementslowedChilled
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.marlon_fenn.chilled, dependent on calling effect
    • Set movement speed to 50%
  • [hidden] [does not expire]
    abl_sw_ju_gushing_veinsEffect #9

  • 1
    • When character receives an effect with tags tag.abl.uprisings.station256.fenn_chilled

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [does not expire]
    abl_sm_sc_pressure_cookerSuperheated
    Fired up. Damage dealt increased.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.marlon_fenn.superheated, dependent on calling effect
  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

  • 3
    • When character receives an effect with tags tag.abl.uprisings.station256.fenn_chilled

    Perform the following actions:

    • Remove this effect