1. Abilities
  2. world_design
  3. flashpoint
  4. enemy
  5. guardian_module
  6. shield_guardian

Shield Guardian

Shield Guardian

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Shielded
2
Shield Guardian
3
Shield Done
  • [does not expire]
    Shielded

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • Before NPC with this effect takes Energy damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 2
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 20
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [9s]
    Shield Guardian

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.world_design.flashpoint.enemy.guardian_module.shield_guardian_tick
  • [60s]
    Shield Done