1. Abilities
  2. operation
  3. iokath
  4. boss
  5. scyva
  6. adds
  7. omega_protocol_droid
  8. accelerated_destruction

Accelerated Destruction

abl_jk_se_focused_strike

Accelerated Destruction

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16141178775790781021

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_se_focused_strike
Accelerated Destruction
2
abl_jk_se_focused_strike
Accelerated Destruction
3
hk51rifleblast
Composite Cannon
4
abl_sw_DisruptionCritical Injury – Severe burns reduce healing received from all sources.
5
abl_jk_se_focused_strike
Accelerated Destruction
  • [hidden] [does not expire]
    abl_jk_se_focused_strikeEffect #2

    • When effect ticks
    • [target override] AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Direction = (int) 8
      - Sort Type = None
      - Radius = 1.5m
      - Distance = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • [target override] Caster

    Perform the following actions:

    • Ability Interrupt
      - Duration = (time) 3s
    • When effect ticks
    • [target override] Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0 – not found
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [hidden] [0.5s]
    hk51rifleblastComposite Cannon

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Spell Damage
      - DisableCritRoll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.08
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Spell Damage
      - DisableCritRoll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.16
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Spell Damage
      - DisableCritRoll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.22
      - Standard Health Percent Min = (float) 0.22
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man VM

    Perform the following actions:

    • Spell Damage
      - DisableCritRoll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.22
      - Standard Health Percent Min = (float) 0.22
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . iokath . boss . scyva . adds . omega_protocol_droid . accelerated_destruction_beam, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [15s]
    abl_sw_DisruptionCritical Injury
    Severe burns reduce healing received from all sources.

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . iokath . boss . scyva . adds . omega_protocol_droid . accelerated_destruction_impact_debuff, dependent on calling effect
  • [hidden] [0.5s]
    abl_jk_se_focused_strikeEffect #5

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Set movement speed to 65%