Aimed Shot

Aimed Shot
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.0.0 |
Global ID: | 16140904271000613735 |
Combat log ID: | 2115554861121536 |
FQN: | abl.npc.ability.custom.boss.flashpoint.directive_7.assassins.snipe |
Star Wars name: | Aimed Shot |
Other languages: | Gezielter Schuss Tir précis |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Play appearance epp . agent . snipe . snipe_fire
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.25
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Int(2)