1. Abilities
  2. world_design
  3. flashpoint
  4. flavor
  5. enemy
  6. combat_mode_ranged

Combat Mode Ranged

Combat Mode Ranged

Alert and ready for combat.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
Combat Mode Ranged
  • [1s]
    Combat Mode Ranged

  • 1
    • When effect is applied

    Perform the following actions:

    • Switch Weapon Mode
      - Mode = (int) 3
  • 2
    • When effect expires

    Perform the following actions:

    • Draw Weapon
    • Play appearance epp.state.switch_weapon_stance.rifle