1. Abilities
  2. world_design
  3. flashpoint
  4. flavor
  5. enemy
  6. combat_mode_rifle

Combat Mode Rifle

Combat Mode Rifle

Alert and ready for combat.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

  • [hidden] [4s]
    Effect #1

    • On Apply

    Perform the following actions:

    • Switch Weapon Mode
      - Mode = (int) 3
    • When effect expires

    Perform the following actions:

    • Play appearance epp . state . switch_weapon_stance . rifle
    • Switch Weapon Mode
      - Mode = (int) 3
    • Switch Stance
      - Stance = (int) 2
    • Draw Weapon