1. Abilities
  2. state
  3. conversation

Conversation

cheapshot

Conversation

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
in_conversationIn Conversation – Characters in conversation do not draw aggro. Effect timers do not run during conversation. Players in conversation are immune to damage and effects.
2
outerrimveteranConversation Stasis – Effect timers do not run during conversation. Players in conversation are immune to damage and effects.
  • [does not expire]
    in_conversationIn Conversation
    Characters in conversation do not draw aggro. Effect timers do not run during conversation. Players in conversation are immune to damage and effects.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Dispel all effects from tags 9110360296804616218
  • 2
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 3
    • When effect is applied

    Perform the following actions:

    • Clear Enemies
  • 4
    • On Conversation Exited

    Perform the following actions:

    • Remove this effect
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from ability 16141093138249410436 – not found
  • [hidden] [does not expire]
    outerrimveteranConversation Stasis
    Effect timers do not run during conversation. Players in conversation are immune to damage and effects.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 16141085011603438878 – not found
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Custom server-defined function
  • 2
    • On Conversation Exited

    Perform the following actions:

    • Remove this effect