1. Abilities
  2. operation
  3. iokath
  4. boss
  5. scyva
  6. scyva
  7. p4_deconstruct

Deconstruct

abl_sw_ma_furious_strike

Deconstruct

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_furious_strike
Deconstruct
2
abl_sw_ma_furious_strike
Deconstruct
3
20
abl_si_so_demolishAnalyzing Vulnerability – Increases the damage of each consecutive blow from Deconstruct
4
abl_ag_op_veiled_strikeAdvanced Target Selection – While Deconstruct is active Scyva is immune to all interrupting effects.
5
20
abl_si_so_demolishPrioritize – Interfering with analysis increases the threat you generate by 25% per stack.
  • [hidden] [does not expire]
    abl_sw_ma_furious_strikeEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Target
      - Sort Type = Closest
      - Radius = 1m
      - Distance = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_deconstruct_channel, dependent on calling effect
  • [hidden] [0.45s]
    abl_sw_ma_furious_strikeEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module_shield
        AND
        • If TARGET = PRIMARY TARGET
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.12
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module_shield
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET = PRIMARY TARGET
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.24
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_deconstruct_impact, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module_shield
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.12
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module_shield
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.24
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #5 to TARGET from CASTER
  • 5
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_deconstruct_beam, dependent on calling effect
  • [15s]
    abl_si_so_demolishAnalyzing Vulnerability
    Increases the damage of each consecutive blow from Deconstruct

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_deconstruct_impact_debuff, dependent on calling effect
  • [does not expire]
    abl_ag_op_veiled_strikeAdvanced Target Selection
    While Deconstruct is active Scyva is immune to all interrupting effects.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
  • [15s]
    abl_si_so_demolishPrioritize
    Interfering with analysis increases the threat you generate by 25% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_deconstruct_intercept_debuff, dependent on calling effect