1. Abilities
  2. operation
  3. dxun
  4. trash
  5. main_facility
  6. player
  7. player_drop_battery_failsafe

Drop Battery

spvp_reducedpowerdraw

Drop Battery

Drops the battery at your feet, allowing others to pick it up. You can pick up your own dropped battery once it has been on the ground for at least 5 seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_reducedpowerdrawDropped Battery – Target cannot pick the battery up for a moment...
2
spvp_reducedpowerdraw
Drop Battery
3
pull
Battery On Ground
4
spvp_reducedpowerdraw
Drop Battery
5
spvp_reducedpowerdraw
Drop Battery
6
spvp_reducedpowerdraw
Drop Battery
7
spvp_reducedpowerdraw
Drop Battery
  • [5s]
    spvp_reducedpowerdrawDropped Battery
    Target cannot pick the battery up for a moment...

  • 1
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50000m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50000m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    spvp_reducedpowerdrawEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    pull [HIDDEN]Battery On Ground

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.battery_on_ground, dependent on calling effect
  • 2
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • Primary Target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​dxun.​trash.​main_facility.​player.​player_carrier
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 1m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​nahut.​candle.​pickup_lockout
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​dxun.​trash.​main_facility.​player.​player_drop_battery_valid_pickup

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • [hidden] [0s] [not displayed]
    spvp_reducedpowerdrawEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​nahut.​candle.​pickup_lockout
  • [hidden] [5s]
    spvp_reducedpowerdrawEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel 99 effects from tags tag.​abl.​operation.​dxun.​trash.​main_facility.​player.​player_drop_battery_npc_container
  • [hidden] [5s]
    spvp_reducedpowerdrawEffect #6

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50000m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • [hidden] [5s]
    spvp_reducedpowerdrawEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook PhaseOwner