Drop Battery
Drop Battery
Drops the battery at your feet, allowing others to pick it up. You can pick up your own dropped battery once it has been on the ground for at least 5 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141169121204338296 |
Combat log ID: | 4366036119846912 |
FQN: | abl. |
Star Wars name: | Drop Battery |
Other languages: | Batterie fallenlassen Lâcher la batterie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Dropped Battery
Target cannot pick the battery up for a moment...Slot: Buff Duration: 5s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. iokath. boss. nahut. candle. pickup_ lockout Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Global ID: 16141080374879819071 Combat log ID: 4366036119847199 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50000m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
- When effect is refreshed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50000m
Only when the following conditions are met:
- <
- If TARGET is a player
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Global ID: 16141083673414701574 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/2 - Set Reverse
- [hidden] [does not expire]
[HIDDEN]Battery On GroundSlot: Buff Duration: passive On death: Effect persists Tick rate: 1s # occurrences: 1 Tags: tag. abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ npc_ container Initializers: - Set Ground Target at Target Position
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141082573903073369 Combat log ID: 4366036119847209 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/3 - 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. battery. battery_on_ground
- 2
- When effect is applied
- When effect is refreshed
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.dxun.trash.main_facility.player.player_carrier
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.iokath.boss.nahut.candle.pickup_lockout
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 4
- Just before this effect is removed
Override target to:
- Primary Target
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.dxun.trash.main_facility.player.player_drop_battery_valid_pickup
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- [hidden] [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141085872437964448 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/4 - 1
- When effect is applied
Perform the following actions:
- Execute ability Battery Carrier from CASTER to TARGET
Battery Carrier
FQN: abl.operation.dxun.trash.main_facility.player.player_carrier
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Dispel all effects from tags tag.abl.operation.iokath.boss.nahut.candle.pickup_lockout
- [hidden] [5s]
Effect #5Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ valid_ pickup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141084772926336243 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel 99 effects from tags tag.abl.operation.dxun.trash.main_facility.player.player_drop_battery_npc_container
- [hidden] [5s]
Effect #6Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141088071461218778 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/6 - Set Duration
- 1
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50000m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #7 to TARGET from TARGET
- [hidden] [5s]
Effect #7Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. dxun. boss. inst_ invisible_ battery_ manager Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141086971949592429 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ failsafe/4/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook PhaseOwner