Battery Carrier
Battery Carrier
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140991681169568413 |
Combat log ID: | 4302560798179328 |
FQN: | abl. |
Star Wars name: | Battery Carrier |
Other languages: | Batterieträger Porteur de batterie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Battery Carrier
Target is carrying a big, heavy, allegedly portable battery.
The carrier cannot otherwise act or enter stealth, and will become tired over time, losing run speed.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 2s # occurrences: 1 Tags: tag. abl. , tag.operation. dxun. trash. main_ facility. player. player_ carrier abl. utility. stealth_ inhibitor Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Global ID: 16141087488212090136 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/1 - Set Area Restricted
- 1
- When effect is applied
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- Broadcast Message
- Color = (string) 1.0,0,0
- Message String = (string)
- TempStringId = (string) 2469378561934426
- Localized Message = (string) <text></text> <locComment />
- String Id = (int) 4302560798179633
- Message String Id = (int) 0
- Text Size = (int) 22
- Duration In Seconds = (float) 5 - Dispel all effects from tags tag.abl.buff.stealth
- 2
- When effect is applied
Perform the following actions:
- Grant Temporary Ability Package
- Lock Out Player Abilities = (bool) true
- Temporary Package Spec = (int) 16141074481316195056
- 3
- Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- 4
- Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- 5
- When effect ticks
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- 6
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.dxun.boss.hybrid_horror.battery.player_carrier_visuals
- 7
- When PC/NPC receives an effect from Stairs
Stairs
FQN: abl.operation.dxun.utility.main_facility_stairs_modify_battery
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- When PC/NPC receives an effect from
- 8
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec =Quick TravelQuick Travel
Takes you to your current bind point. Not usable in combat. You are currently bound to <<1>>.
FQN: abl.player.quick_travel
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 16141091314706811312 – not found
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec =Travel to ContactTravel to Contact
FQN: abl.player.travel_to_contact
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- 9
- When Exit Area is activated by CASTER
Exit Area
Teleports you out of your current flashpoint.
FQN: abl.player.exit_flashpoint
- When Quick Travel is activated by CASTER
Quick Travel
Takes you back to the pre-designated travel station after 10 seconds have passed. Does not work if you are in combat, or you take damage. Triggered by the /stuck command.
FQN: abl.player.quick_travel_stuck
- When Quick Travel is activated by CASTER
Quick Travel
Takes you to your current bind point. Not usable in combat. You are currently bound to <<1>>.
FQN: abl.player.quick_travel
- When Emergency Fleet Pass is activated by CASTER
Emergency Fleet Pass
Request emergency transportation to the Fleet - a location where vendors and trainers of all kind can be found.
FQN: abl.player.quick_travel_to_fleet
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- When
- [1s]
Battery Carrier
In possession of the Candle. Unable to enter stealth.Slot: Buff Duration: 1s On death: Effect persists # occurrences: 1 Tags: tag. abl. utility. stealth_ inhibitor Hydra script: hyd. operation. dxun. boss. inst_ invisible_ battery_ manager Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141090786746967585 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/2 - Set Area Restricted
- 2
- When effect is applied
Perform the following actions:
- Execute hydra hook ApplyBattery
- [4s]
Battery Carrier
In possession of the Candle. Unable to enter stealth.Slot: Buff Duration: 4s On death: Effect persists # occurrences: 1 Tags: tag. abl. utility. stealth_ inhibitor Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16141089687235344886 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/3 - Set Area Restricted
- 1
- Just before this effect is removed
Perform the following actions:
- [does not expire]
Tired
Base movement speed reduced by 1% per stack due to carrying a big heavy battery.
This loss recovers gradually while not carrying a big heavy battery.Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 6s Initial stacks: 1 Max stacks: 100 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141084189677203575 Combat log ID: 4302560798179624 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/4 - Set Area Restricted
- 1
- When effect ticks
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Run Back Speed, set to -1%
- Modify stat Run Speed, set to -1%
- Modify stat Walk Speed, set to -1%
- 3
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 100
Perform the following actions:
- Instantly kill the TARGET
- 4
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 10
- Amount Min = (float) 10
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- 5
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- [hidden] [does not expire]
Effect #5Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ visuals Conditions: - Can only be called by other effects
Global ID: 16141083090165576644 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. trash. main_facility. player. carry_battery
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. battery. carry_battery_end
- [hidden] [does not expire]
Effect #6Slot: Buff Duration: passive On death: Effect is removed Tick rate: 0.5s # occurrences: 1 Tags: tag. abl. operation. dxun. trash. main_ facility. player. player_ carrier_ stairs Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141086388700462317 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/6 - Set Stack Limit
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 2
- Amount Min = (float) 2
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- [hidden] [0.5s]
Effect #7Slot: Buff Duration: 0.5s On death: Effect persists # occurrences: 0 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141085289188834978 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/7 - Set Area Restricted
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET != PRIMARY TARGET
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Execute ability Battery Carrier from TARGET to TARGET
Battery Carrier
FQN: abl.operation.dxun.trash.main_facility.player.player_carrier
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET != PRIMARY TARGET
- If no previous subeffect met its conditions
Perform the following actions:
- Execute ability Battery Carrier from TARGET to TARGET
Battery Carrier
FQN: abl.operation.dxun.trash.main_facility.player.player_carrier
- [hidden] [does not expire]
[Tired Tick Manager]Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 2s Initial stacks: 1 Max stacks: 99 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. battery. player_ tired_ tick_ rate Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
- Set Scales with Charges
Conditions: - If difficulty is set to Master Mode
Global ID: 16141079791630666019 Combat log ID: 4302560798179675 FQN: abl. operation. dxun. trash. main_ facility. player. player_ carrier/16/8 - Set Stack Limit
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.operation.dxun.trash.main_facility.player.player_carrier
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify meta stat Effect Tick Time for ability Tired, decrease by 0.03
Tired
FQN: abl.operation.dxun.boss.hybrid_horror.battery.player_tired