Electrified Fence
Electrified Fence
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140919320619430024 |
Combat log ID: | 3420099637673984 |
FQN: | abl. |
Star Wars name: | Electrified Fence |
Other languages: | Elektrifizierter Zaun Barrière électrifiée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141166473838191728 FQN: abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence/10/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [hidden] [does not expire]
[HIDDEN]In Electrified ZoneSlot: Buff Duration: passive On death: Effect persists Tick rate: 5s # occurrences: 1 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence_ in_ electrified_ area Hydra script: hyd. operation. rishi. enemy. boss. buddy_ battledroid. inst_ electrified_ wall Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141163175303308169 Combat log ID: 3420099637674246 FQN: abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence/10/2 - Set Area Restricted
- 1
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- <
- If difficulty is set to Veteran or Master Mode
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 3
- When effect ticks
Perform the following actions:
- Execute hydra hook Electric_Fence
- 4
- When TARGET gets revived
Perform the following actions:
- Remove this effect
- [4s]
Electrified Fence
Things have taken a shocking turn.Slot: Debuff Duration: 4s On death: Effect persists Tick rate: 1s (4 ticks) # occurrences: 1 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence_ current_ event Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141164274814935514 Combat log ID: 3420099637674245 FQN: abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence/10/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. logic. electric_fence_impact - Instantly kill the TARGET
- 3
- When TARGET gets revived
Perform the following actions:
- Remove this effect
- [does not expire]
Burning
Oh, how it burns...Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Initializers: - Set type to Negative, cannot toggle off
- Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141160976280055027 Combat log ID: 3420099637674244 FQN: abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence/10/4 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. logic. electric_fence_obligatory_burning
- 2
- When TARGET gets revived
Perform the following actions:
- Remove this effect
- [4s]
Electrified Fence
Things have taken a shocking turn.Slot: Debuff Duration: 4s On death: Effect persists Tick rate: 1s (4 ticks) # occurrences: 1 Tags: tag. abl. , tag.operation. rishi. boss. buddy_ battledroid. logic. electric_ fence_ in_ electrified_ area abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence_ current_ event Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141162075791682876 Combat log ID: 3420099637674269 FQN: abl. operation. rishi. boss. buddy_ battledroid. logic. electric_ fence/10/5 - Set Duration
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. logic. electric_fence_impact - God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.3
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect expires
Only when the following conditions are met:
- If TARGET is not alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- When TARGET gets revived
Perform the following actions:
- Remove this effect