Excavation Charge
Excavation Charge
Vette tosses an explosive device at the target, dealing <<1>> kinetic damage to up to 3 targets within 8 meters.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141018772156723003 |
Combat log ID: | 2466187401232384 |
FQN: | abl. |
Star Wars name: | Excavation Charge |
Other languages: | Ausgrabungsladung Charge excavatrice |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. cc. rdps. aoe attack Global ID: 16141119829632237774 FQN: abl. companion. unique. sith_ warrior. vette. excavation_ charge/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. unique. sith_warrior. vette. excavation_charge. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3.3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectthermal_detonator. flinch - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.082
- Standard Health Percent Min = (float) 0.062
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.72
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0