Expansive Command Stim
Expansive Command Stim
Increases Presence for 60 minutes based on your level. Only one stimpack can be active at a time. This effect persists through defeat.
Level 1-9: Presence by 22
Level 10-19: Presence by 38
Level 20-29: Presence by 58
Level 30-39: Presence by 80
Level 40-49: Presence by 110
Level 50-59: Presence by 136
Level 60-64: Presence by 197
Level 65-69: Presence by 226
Level 70-74: Presence by 249
Level 75+: Presence by 274
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.2.1 |
Global ID: | 16141130403871251055 |
Combat log ID: | 4442641156538368 |
FQN: | abl. |
Star Wars name: | Expansive Command Stim |
Other languages: | Umfassender Kommando-Stim Stim de commandement étendu |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140999211646692862 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/1 - 1
- When effect is applied
Only when the following conditions are met:
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 75
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 74
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 70
- Is Level
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 69
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 65
- Is Level
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 64
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 60
- Is Level
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 59
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 50
- Is Level
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 49
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 40
- Is Level
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 7
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 39
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 30
- Is Level
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 8
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 29
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 20
- Is Level
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- 9
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 19
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 10
- Is Level
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 10
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 9
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 1
- Is Level
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- 11
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141000311158319667 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/2 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141001410669947012 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/3 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140993714088531041 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/4 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140994813600158386 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/5 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140995913111786247 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/6 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140997012623413592 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/7 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141006908228083717 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/8 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141008007739719254 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/9 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141161622853703568 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/10 - Set Duration
- [3600s]
Expansive Command Stim
Presence increased.Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141160523342074311 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/11 - Set Duration